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getting my hands on HR's... - Diablo2

About getting my hands on HR's...

Previous Entry getting my hands on HR's... Apr. 23rd, 2008 @ 09:58 pm Next Entry
So, I picked up D2 again, just for a game to play online that I knew wouldn't eat my life quite like WoW did. I never got very advanced with the game, but I'd like to actually finish a build. I'm playing a summoner necro, and am having more fun with this guy than any other character I've played yet.

But when I read guides and see prices for stuff, people say certain things are worth so many HR's, etc, but a HR has never even once dropped for me. Ever. And as far as that goes, I've never really gotten my hands on a reasonably valuable unique that wasn't given to me. How the heck do people get started with wealth so you can eventually buy the stuff you need? Part of it I think is I don't know how high to sell stuff for. I found a 4 socket flail which is used for HOTO's, but I'm sure they are not worth very much, but even so, its worth trading I think but I don't know how much.

Anyway... am I supposed to just horde gems and trade them to crafters? lol. Any advice?
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Date:April 24th, 2008 03:33 am (UTC)
Yup, exactly. Start off with gems and low runes - 10 ral or thul went for a hr back in the day. When you have a good and fast char ready, do key runs.

No idea what stuff's worth atm though - I haven't played in a few months.
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Date:April 24th, 2008 04:34 am (UTC)
But, people end up having so *many* high runes it seems, I don't get that.

When you were playing and traded, how many pgems were worth a HR? One site I saw suggests 80, but, I don't think it has been updated in a while...
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Date:April 24th, 2008 04:44 am (UTC)
80 sounds about right, actually. Before I quit, this ladder's economy was still very tight, most likely because less duping was taking place. 40 was worth pul or maybe um.
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Date:April 24th, 2008 04:58 am (UTC)
Oh man... don't get us started on D2 economics. But in brief:

The value of HRs are determined on a supply/demand system as in any other economy. HRs are manufactured by dupers. At the start of the season, we can assume HR count to be zero. Supply low, price high. At the end of the season, the realms are swimming in dupes. Supply high, price low.

In other words... the price of an HR fluctuates during the season, but since it's constantly being generated, it has the same effect as inflation. If something costs you 2 HR today you can bet that within a few weeks/months (depending on rate of inflation) it'll be 3 HR.

When I was really heavily into the trading... 80 jewels would get me 2-3 HR, 40 pgems would yield 1 HR. I remember at some point the Spirit rune set (Ral Tal Ort Sol if memory serves) was .5 HR/set, although I definitely remember the sets going for 1 HR easily towards end season. I think that was later on in the season though. 'course, if you're playing really late season you can probably trade 10 P rubies for HR.

Anyway, the point is, you need to watch forums. It's not as complicated as it sounds. Some guy posts "40 pgems for HR" you know that's what the price right now is. Simple.

It's really easy to make fast cash by selling gems (amethysts & rubies worth more, diamonds slightly more but not much demand), junk jewels, 4 socket monarchs, specific low runes (spirit sets in particular, rals by themselves, hels used to go for like .5 HR each, completely ridiculous, I know), 4-sock monarchs are great to couple with the spirit sets, 4 socket elite eth polearms, 4 socket elite eth armors (500+ def)... a lotta stuff you can get just flitting around Hell mode, basically.

Yeah. If you learn to identify what's valuable in D2 and pick it all up and trade it, it's really easy to get pretty rich pretty quickly. :)

Good luck!
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Date:April 24th, 2008 05:09 am (UTC)
Thanks! thats exactly the kind of information I've been picking up on. Which is why I've set two 4 soc flails aside, although I still have no idea what to ask for them. And every time a grey polearm drops I get excited haha.

If I got a 4 soc monarch and packaged it along with the spirit set, what would that be worth, maybe a pul-um? I also need to get a feel for the value of runes. I know it doesn't go exactly with their position in the heirarchy, like ists are worth more than you'd think, and I didn't know hels were so valuable.

Anyway, completely nub question, but which forums should I watch?
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[User Picture Icon]
Date:April 24th, 2008 06:59 pm (UTC)
Here is my patented way to get rich fast. It is 3 step.

Step 1 collect and trade gems. 40/pul or 90-100/HR, while doing this seperate all of the amethysts. Sell them seperately 60/HR.

Socket 4os Ethereal Collosus Voulge's and 5os ethereal Berzerker Axes for trade. The CV's should get a common HR like Jah. The zerk should get you 4 to 6 HRs.

Step 2. Rush for forges for runes / Track and kill D-Clone / Torch/Part/Key runs

Step 3. Once you get what you need for gear, start saving Gems and Cube a few baal GCs until you hit a nice one you can use or trade.
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Date:April 24th, 2008 07:07 pm (UTC)
Nerco Summoners are one of the few classes that can get away with poor gear because of all the wonderful minions to take the damage for you.

- Balance Magic Find around 250% (use things like chance guards, rare boots with 20+%mf, MF% amulets or rings, small charms +gheeds, etc. MF% extends to your minions and this will serve you well.

- run multiple times in these fast easy places w/o Enigma to Teleport.
Travincal, Eldritch, Shenk, Pindlekin.
- Slightly longer runs w/o teleport to Mephisto, Baal, Andarial Countess.

When you save for an enigma, the teleport ability will make these runs much faster.

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Date:April 25th, 2008 03:49 pm (UTC)
The advice given about saving gems/junk jewels and mid-level runes is excellent. Back when I played I made extremely huge trading profits from those "markets" at times. At other times I was the guy handing out high-runes left, right and centre for Spirit and Insight sets, and buy bulk Hel's for ridiculous prices.

Exploiting the laziness of richer players is by far the easiest way to build yourself a little wealth to be able to put together your first decent character or two. It can be a bit of a battle to get to the point of having a relatively powerful, cookie-cutter type character, but once you have one things will probably go much easier. Especially as you'll be figuring out the trading game at the same time.

Back when I was into the game, I certainly made a lot of in-game wealth simply from being able to recognise items which I knew would be worth something to someone but would usually be skipped right over. Blue circlets, rare gloves, specific types of ring and all kinds of assassin claws, to name a few examples. For a while in D2 I IDd almost nothing that dropped because most of it seemed like junk. Towards the end I burned through ID scrolls because half of everything that dropped had the potential to be worth X amount of high runes.

I guess, in that respect, that I used to have fairly extensive knowledge of the game, the classes, and what kind of stuff duelists might want served me well. Early in D2 ladder seasons, 90% of the market is driven by magic finding. Late in the season 90% of the market is driven by people tryin to build dueling characters. The remaining 10% of the market is driven by people seeking out items which are closer and closer to perfect.

While I never realised any profit from such items (I just kept on using them!), paying over the odds for perfect, or near-perfect items early season is almost always worthwhile, if you know the items will continue to be desirable.

Typically the people with bajillions of high runes are people who're heavily into the trade game from very early in a season. The rich just keep getting richer. They don't even need to play, they can just keep trading up and up.


My early season trading stock was made in area clearing runs (in hell difficulty only).

The Pit in mid act 1. The two crypt (Crypts and Mausoleum, iirc) in early act 1.

And there is a dungeon type place in act 2, of which the name completely escapes me right now. It is in last, large, desert zone. I did a massive number of runs in that place. The scenery (barrels, chests) are decent, there is a super chest, there are a decent number of unique critter and it is perfect for a blizzard sorc to run.

Once I had better geared and more widely viable toons, I started killing off some of the super-uniques that Shifter mentioned as I worked my way up to Chaos runs (really amazing for loot if you can complete them at high speed) and Baal runs (again, amazing for loot if you can teleport down quickly and kill quickly).
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